Northern Stack

Offline House strategy / In development

Blackmoot

Build your House. Shape the realm. Leave a name worth keeping.

Private Alpha

See how it plays

Plan now.
Return to consequences.

Set people, time and supplies to work. Come back to what prospered, what failed and what needs your attention next. Useful progress, clear causes and no collect chores.

A history in four moves.

01

Set the work

Every commitment costs people, time or supplies somewhere else.

02

Grow the Hearth

Develop connected skills and turn a vulnerable Hearthhold into a seat of power.

03

Return to what happened

See the gains, shortages and decisions created while you were away.

04

Begin another history

Close the Chronicle, then build a materially different House.

From Hearth
to Keep.

Skills, buildings and earned automation change what your House can attempt. Progress should open better decisions, not create a longer list of taps.

Blackmoot private Alpha Hearthhold screen showing residents, stores, work and settlement progress
Private Alpha development capture. Interface and visuals may change.

Choose what greatness means.

Seek the Crown if you want it. Remain independent. Master the realm's economy. Make a king. Hunt the Ash Wyrm.

The Chronicle remembers what your House became, not merely who wore the Crown.

The realm
does not wait.

You control one House. Seven rivals build, trade, struggle, recover and pursue ambitions under the same rules. They may settle the Blackmoot without you.

Culture shapes a House's history, never its morality, personality or right to rule.

Yours 02 03 04 05 06 07 08

Numbers become somebody's story.

People

Consequences belong to someone.

Rulers, heirs and notable people remember what happened and why. A shortage is not merely a red number when somebody caused it or chose what came next.

Progression

Capability, not chores.

Interconnected skills and earned automation give your House new options without turning every return into a list of boxes to clear.

Coming soon.

Blackmoot is planned for desktop and mobile. No release date has been announced.

SteamWindows PC

Coming soon Store page not yet live

iOSiPhone and iPad

Coming soon Store page not yet live

AndroidGoogle Play

Coming soon Store page not yet live

Offline. Complete. Respectful of your time.

  • No required account
  • No adverts or premium currency
  • No paid skips or energy timers
  • No punishment for having something else to do

Being built
in private.

Blackmoot is currently in private Alpha. We are building and testing it one coherent part at a time. There is no public build, shop page or release date yet.

Contact the studio